Open Source Android Apps for Developers: jPCT-AE (Android Game 3D Engine)

Open Source Android Apps for Developers: jPCT-AE (A free 3D engine for Android)

Description
jPCT-AE (Android Edition) is a port of jPCT to Android. It’s a port, not just a new renderer for the normal version of jPCT to be more suitable for the Android platform. jPCT is a free, small, fast and easy to learn 3D engine for Java. It offers support for software and hardware rendering.

jPCT offers you all the features you need to write a cool looking 3D game or application in Java in a short time. There is no need for an extra library for collision detection or a seperate GUI package to replace Swing/AWT.

Project Home
http://www.jpct.net/jpct-ae/

Project owners
jPCT

Version

Downloads
http://www.jpct.net/jpct-ae/download/alpha/jpct_ae.jar

Source Code
http://www.jpct.net/jpct-ae/download/alpha/Demo.java

Engine features
# loads 3DS, OBJ, MD2, ASC and XML files
# support for octrees and portal rendering
# keyframe animations (taken from a MD2-file or self defined)
# skeletal animations (via Cyberkilla’s skeletal API extension or raft’s Bones API)
# vertex lighting with an unlimited number of light sources
# ambient, diffuse and specular lighting
# build-in primitives like cones, cubes, spheres…
# spherical environment mapping
# render to texture
# framebuffer post processing (includes a bloom/pseudo-HDR-implementation)
# collision detection (ray-polygon, sphere-polygon and ellipsoid-polygon)
# rotation interpolation and alignment for better camera control
# generates vertex and face normals automatically
# geometry based picking
# transparency effects
# billboarding
# lens flares
# multi core support

Posted by Cute Android

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